A reimagining of the Studio Ghibli film 'Nausicaä of the Valley of the Wind' as a dystopian video game. The story is now set in a retro-futuristic 1980s, where a world torn apart by giant insects is caught between technology and nature. Moving away from the film’s original steampunk aesthetic, I took inspiration from cyberpunk and eco-punk to create a world of glowing neon, industrial decay, and organic overgrowth.
Production Concept Board
Final Designs - Asbel, Nausicaa, Kushana, Kuratowa
Tolmekia World Board
Kushana early development
Nausicaa style board
Nausica design development
Nausicaa character board
Nausicaa early development
Kushana character board
Asbel early development
Concept video featuring finalised Nausicaa costume.