A reimagining of the Studio Ghibli film 'Nausicaä of the Valley of the Wind' as a dystopian video game. The story is now set in a retro-futuristic 1980s, where a world torn apart by giant insects is caught between technology and nature. Moving away from the film’s original steampunk aesthetic, I took inspiration from cyberpunk and eco-punk to create a world of glowing neon, industrial decay, and organic overgrowth.

Production Concept Board

Final Designs - Asbel, Nausicaa, Kushana, Kuratowa

Tolmekia World Board

Kushana early development

Nausicaa style board

Nausica design development

Nausicaa character board

Nausicaa early development

Kushana character board

Asbel early development
Concept video featuring finalised Nausicaa costume.